Keyshot is a powerful rendering software widely used in various industries. When using Keyshot for rendering, the coordinate axis and ground position are very important elements.

Changing the coordinate axis in Keyshot can help you adjust the position and orientation of the model to meet your needs. We can change the coordinate axis through the following setting methods:

1. Conversion tool: Keyshot provides conversion tools that can be used to modify the position, rotation, and scaling of a model. By selecting the conversion tool and clicking and dragging on the model, you can manually adjust the position and orientation of the model. This will change the coordinate axis of the model.

2. Local coordinate axis: Keyshot generates default coordinate axes based on the geometric properties of the model. However, you can also achieve custom settings by editing the local coordinate axes of the model. In 3D modeling software, you can adjust the geometric structure of the model and redefine the direction and position of the coordinate axes.

3. Coordinate axis offset: Keyshot also provides coordinate axis offset function, allowing you to define new coordinate axes on the model. By selecting specific points of the model as reference points and adjusting the offset as needed, you can customize the coordinate axis position of the model.

Through the above methods, you can flexibly change the coordinate axes of the model in Keyshot to meet specific needs and design requirements.


 

 

 

How do Keyshot adjust the ground position?

In Keyshot, adjusting the ground position can help you create realistic scenes and environments. Here are some methods to adjust the ground position:

1. Scene Editor: Keyshot's scene editor provides the ability to edit and adjust various elements in the scene. By opening the scene editor, you can select ground objects and adjust their positions. By moving ground objects, you can change their position in the scene.

2. Material Editor: Keyshot's material editor allows you to adjust and modify ground materials. You can change the shape and position of the ground by selecting the ground material and adjusting its attributes in the editor, such as height, plane inclination, etc.

Advanced Editor: Keyshot's advanced editor provides more refined ground position adjustment options. In the advanced editor, you can directly input numerical values to adjust the position coordinates of the ground. By adjusting the values of the X, Y, and Z axes, you can accurately move the ground to the desired position.

4. Scene Tree: In Keyshot's Scene Tree pane, you can find ground objects and adjust their positions. By dragging the ground object in the scene tree, you can change its hierarchy and relative position in the scene.

By using the above methods, you can easily adjust the position of the ground in Keyshot to create ideal scene layouts and visual effects.