The Unity Engine 1.4.3 version update has been released, fixing some bugs recently reported by developers and internal feedback, and bringing some minor changes.

Please download the latest version from the following link and read the latest release notes. Click on the link in parentheses after each update to go to the Unity Engine issue tracking, view the specific situation, and vote for other urgent issues that need to be fixed.

Download link for Unity Engine: https://unity.cn/tuanjie/releases



New features added

HMI Android

Added callback interface for URAS service client linking/disconnecting links

Added an interface for querying the validity of client links on the URAS service side

HMI Android UAAL supports multiple screens



improvement

MiniGame

ShaderWarmupSync compatible with iOS high-performance+and Android

OpenHarmony

Retrieve information such as Battery/Device/Bundle Info from the Native layer



repair

OpenHarmony

Fix some VideoDecodec memory leak issues

Fix the issue of partially failed paths in WebCamTexture not releasing resources

Fix Vulkan's CommandBuffer related freeze issue on the OpenHarmony platform

Fixed the issue of the screen facing opposite to the setting when landscape on OpenHarmony (IBW-565) https://issuereporter.unity.cn/issue/IBW-565 )

Fix the device name of SystemInfo, The issue of abnormal return values from the graphicsCacheSize interface (IBW-566) https://issuereporter.unity.cn/issue/IBW-566 )

HMI Android

Fixed the issue where Input.mouse Display Index always returned 0 after clicking in the Editor Game window (IBW-569) https://issuereporter.unity.cn/issue/IBW-569 )

Fixed the issue of TuanjieView disappearing and Service error caused by URAS plugging and unplugging input device (keyboard) (IBW-571) https://issuereporter.unity.cn/issue/IBW-571 )

Fix URAS project isolation. Calling loading scenes in Awake will cause Physics The issue of SwitchToCurrentRenderServicePhysicsScene failure

Fix the issue of Development Build crashing during RM3588M startup

Muse Chat

Distinguish between exception interrupts and user initiated termination

Fix the issue of incomplete display of link titles

Others

Fix the warning that appears in HDRPSample when using Vulkan: Attemping to draw with missing binding ( IBW-567 https://issuereporter.unity.cn/issue/IBW-567 )

Fixed the issue where the shader loading error caused the Player to freeze after opening the Graphics Jobs feature on Android/iOS platforms (IBW-568) https://issuereporter.unity.cn/issue/IBW-568 )