Introducing INSYDIUM Fused Creation

With the INSYDIUM Fused 2024.2 update, we have not only added new features, significantly improved speed, and enhanced overall availability, but also launched a new product, INSYDIUM Fused Create.

If you are exploring INSYDIUM Fusied for the first time, this new product allows you to build your own permanent tool suite by selecting only the components required for the project.

Based on the success of Open Beta collaboration and customer feedback, this new flexibility allows you to choose the required components and choose to add more components later as needed.


Create your own collection

You can now select individual products from INSYDIUM Fused. If you decide to expand your collection in the future, simply go back to the store and choose another product to add to your existing kit.

If you want all INSYDIUM Fused, please select the "Complete" option to save and make the complete series within reach. INSYDIUM Fused Complete can be used as a permanent license or subscription.


 

New features in INSYDIUM Fused 2024.2 update

NeXus enhances the efficiency of GPUs and introduces new modifiers for complex particle effects. Taio now has more plant growth program options and realistic leaf vein structures. The overhaul of TerraformFX includes a new advanced terrain shader that utilizes satellite images for realistic terrain coloring, as well as a distribution filter for environmental details. MeshTools has expanded its toolkit and enhanced process modeling capabilities through innovative features such as mtPolyFold and mtPointProject.


 

 

 

NeXus

 

This update significantly enhances NeXus and its GPU kernel, making it more efficient, computationally faster, and reducing the use of VRAM. The new particle to object collisions provide significant speed improvements and can easily handle complex animated geometries.

NeXus now includes four additional modifiers:

NxColor: Used for layering and blending complex shading effects.

NxOver: Used to cover the points, edges, and volumes of scene objects and spline curves with particles.

NxFollowGeo: used to align particles with the edges and surfaces of objects and splines.


NxSticky: Used to paste particles onto static and animated objects.


 

Taio

 

Taiao further improves its usability by adding growth point layers in toPlant, providing more program options for dispersed objects, including scaling, rotation, and separation. The toLeaf component introduces a layer based venous system that can construct complex and realistic venous structures, and now also provides leaf presets.

In addition, the modifier has been upgraded with updated curling options to prevent the intersection of leaves and flowers.


 

TerraformFX

 

The overhaul of TerraformFX is of great significance, introducing a powerful new advanced terrain shader, which is a programmatic texture tool and terrain map generator. This advanced shader utilizes and blends data channels (including newly added "curvature") to blend the colors of landscapes, accurately mapping them to over 1450 terrain palettes. These palettes are sampled from global satellite images, ensuring the true shadows of the terrain.

In addition, tfDistribute is a new filter that can distribute rocks, shrubs, trees, and even custom objects on the terrain, enhancing environmental details. The new noise generator can create almost infinite terrain shapes and rock layers, providing unprecedented control and creativity in terrain design.


 

MeshTools

 

MeshTools has made exciting updates to both mtInset and mtSubdivider. It has also been enhanced by adding powerful new program based tools to the modeling toolkit.

MtPolyFold enables folding and peeling effects from the points you control.

MtPointProject allows you to project the points of an object or spline onto the surface of other scene geometry.

Both of these features can be controlled through materials, shaders, and fields, providing greater versatility and creativity in modeling.